Explores character animation techniques, including motion capturing, skeletal-based animation, and facial animation, highlighting the challenges and advancements in creating realistic characters.
Covers fundamental concepts in computer graphics, including rendering, modeling, and animation, aiming to develop practical skills and stimulate interest in the interdisciplinary field.
Explores the core factors contributing to the believability of virtual humans through animation, interaction, and hidden operators in real-time constraints.
Explores the system of graphics in cartographic representations, focusing on visual variables, their properties, and implications for information perception.
Explores classical vision theories, including Gestaltism, ecological approach, and constructivism, covering concepts like bottom-up vs. top-down processing.