Explores model-based deep reinforcement learning, focusing on Monte Carlo Tree Search and its applications in game strategies and decision-making processes.
Discusses advanced reinforcement learning techniques, focusing on deep and robust methods, including actor-critic frameworks and adversarial learning strategies.
Explores bug-finding, verification, and the use of learning-aided approaches in program reasoning, showcasing examples like the Heartbleed bug and differential Bayesian reasoning.
Explores perception in deep learning for autonomous vehicles, covering image classification, optimization methods, and the role of representation in machine learning.
Covers MuZero, a model that learns to predict rewards and actions iteratively, achieving state-of-the-art performance in board games and Atari video games.