Boolean circuitIn computational complexity theory and circuit complexity, a Boolean circuit is a mathematical model for combinational digital logic circuits. A formal language can be decided by a family of Boolean circuits, one circuit for each possible input length. Boolean circuits are defined in terms of the logic gates they contain. For example, a circuit might contain binary AND and OR gates and unary NOT gates, or be entirely described by binary NAND gates. Each gate corresponds to some Boolean function that takes a fixed number of bits as input and outputs a single bit.
Boolean algebraIn mathematics and mathematical logic, Boolean algebra is a branch of algebra. It differs from elementary algebra in two ways. First, the values of the variables are the truth values true and false, usually denoted 1 and 0, whereas in elementary algebra the values of the variables are numbers. Second, Boolean algebra uses logical operators such as conjunction (and) denoted as ∧, disjunction (or) denoted as ∨, and the negation (not) denoted as ¬.
Logic optimizationLogic optimization is a process of finding an equivalent representation of the specified logic circuit under one or more specified constraints. This process is a part of a logic synthesis applied in digital electronics and integrated circuit design. Generally, the circuit is constrained to a minimum chip area meeting a predefined response delay. The goal of logic optimization of a given circuit is to obtain the smallest logic circuit that evaluates to the same values as the original one.
Boolean differential calculusBoolean differential calculus (BDC) (German: Boolescher Differentialkalkül (BDK)) is a subject field of Boolean algebra discussing changes of Boolean variables and Boolean functions. Boolean differential calculus concepts are analogous to those of classical differential calculus, notably studying the changes in functions and variables with respect to another/others. The Boolean differential calculus allows various aspects of dynamical systems theory such as automata theory on finite automata Petri net theory supervisory control theory (SCT) to be discussed in a united and closed form, with their individual advantages combined.
Program optimizationIn computer science, program optimization, code optimization, or software optimization, is the process of modifying a software system to make some aspect of it work more efficiently or use fewer resources. In general, a computer program may be optimized so that it executes more rapidly, or to make it capable of operating with less memory storage or other resources, or draw less power. Although the word "optimization" shares the same root as "optimal", it is rare for the process of optimization to produce a truly optimal system.
Unification (computer science)In logic and computer science, unification is an algorithmic process of solving equations between symbolic expressions. For example, using x,y,z as variables, the singleton equation set { cons(x,cons(x,nil)) = cons(2,y) } is a syntactic first-order unification problem that has the substitution { x ↦ 2, y ↦ cons(2,nil) } as its only solution.
Optimizing compilerIn computing, an optimizing compiler is a compiler that tries to minimize or maximize some attributes of an executable computer program. Common requirements are to minimize a program's execution time, memory footprint, storage size, and power consumption (the last three being popular for portable computers). Compiler optimization is generally implemented using a sequence of optimizing transformations, algorithms which take a program and transform it to produce a semantically equivalent output program that uses fewer resources or executes faster.
Functional completenessIn logic, a functionally complete set of logical connectives or Boolean operators is one which can be used to express all possible truth tables by combining members of the set into a Boolean expression. A well-known complete set of connectives is { AND, NOT }. Each of the singleton sets { NAND } and { NOR } is functionally complete. However, the set { AND, OR } is incomplete, due to its inability to express NOT. A gate or set of gates which is functionally complete can also be called a universal gate / gates.
Logic synthesisIn computer engineering, logic synthesis is a process by which an abstract specification of desired circuit behavior, typically at register transfer level (RTL), is turned into a design implementation in terms of logic gates, typically by a computer program called a synthesis tool. Common examples of this process include synthesis of designs specified in hardware description languages, including VHDL and Verilog. Some synthesis tools generate bitstreams for programmable logic devices such as PALs or FPGAs, while others target the creation of ASICs.
Zhegalkin polynomialZhegalkin (also Žegalkin, Gégalkine or Shegalkin) polynomials (полиномы Жегалкина), also known as algebraic normal form, are a representation of functions in Boolean algebra. Introduced by the Russian mathematician Ivan Ivanovich Zhegalkin in 1927, they are the polynomial ring over the integers modulo 2. The resulting degeneracies of modular arithmetic result in Zhegalkin polynomials being simpler than ordinary polynomials, requiring neither coefficients nor exponents. Coefficients are redundant because 1 is the only nonzero coefficient.
RewritingIn mathematics, computer science, and logic, rewriting covers a wide range of methods of replacing subterms of a formula with other terms. Such methods may be achieved by rewriting systems (also known as rewrite systems, rewrite engines, or reduction systems). In their most basic form, they consist of a set of objects, plus relations on how to transform those objects. Rewriting can be non-deterministic. One rule to rewrite a term could be applied in many different ways to that term, or more than one rule could be applicable.
Karnaugh mapThe Karnaugh map (KM or K-map) is a method of simplifying Boolean algebra expressions. Maurice Karnaugh introduced it in 1953 as a refinement of Edward W. Veitch's 1952 Veitch chart, which was a rediscovery of Allan Marquand's 1881 logical diagram aka Marquand diagram but with a focus now set on its utility for switching circuits. Veitch charts are also known as Marquand–Veitch diagrams or, rarely, as Svoboda charts, and Karnaugh maps as Karnaugh–Veitch maps (KV maps).
First-order logicFirst-order logic—also known as predicate logic, quantificational logic, and first-order predicate calculus—is a collection of formal systems used in mathematics, philosophy, linguistics, and computer science. First-order logic uses quantified variables over non-logical objects, and allows the use of sentences that contain variables, so that rather than propositions such as "Socrates is a man", one can have expressions in the form "there exists x such that x is Socrates and x is a man", where "there exists" is a quantifier, while x is a variable.
Constraint programmingConstraint programming (CP) is a paradigm for solving combinatorial problems that draws on a wide range of techniques from artificial intelligence, computer science, and operations research. In constraint programming, users declaratively state the constraints on the feasible solutions for a set of decision variables. Constraints differ from the common primitives of imperative programming languages in that they do not specify a step or sequence of steps to execute, but rather the properties of a solution to be found.
And-inverter graphAn and-inverter graph (AIG) is a directed, acyclic graph that represents a structural implementation of the logical functionality of a circuit or network. An AIG consists of two-input nodes representing logical conjunction, terminal nodes labeled with variable names, and edges optionally containing markers indicating logical negation. This representation of a logic function is rarely structurally efficient for large circuits, but is an efficient representation for manipulation of boolean functions.
Register-transfer levelIn digital circuit design, register-transfer level (RTL) is a design abstraction which models a synchronous digital circuit in terms of the flow of digital signals (data) between hardware registers, and the logical operations performed on those signals. Register-transfer-level abstraction is used in hardware description languages (HDLs) like Verilog and VHDL to create high-level representations of a circuit, from which lower-level representations and ultimately actual wiring can be derived.
Data structureIn computer science, a data structure is a data organization, management, and storage format that is usually chosen for efficient access to data. More precisely, a data structure is a collection of data values, the relationships among them, and the functions or operations that can be applied to the data, i.e., it is an algebraic structure about data. Data structures serve as the basis for abstract data types (ADT). The ADT defines the logical form of the data type. The data structure implements the physical form of the data type.
Machine toolA machine tool is a machine for handling or machining metal or other rigid materials, usually by cutting, boring, grinding, shearing, or other forms of deformations. Machine tools employ some sort of tool that does the cutting or shaping. All machine tools have some means of constraining the workpiece and provide a guided movement of the parts of the machine. Thus, the relative movement between the workpiece and the cutting tool (which is called the toolpath) is controlled or constrained by the machine to at least some extent, rather than being entirely "offhand" or "freehand".
Abstract rewriting systemIn mathematical logic and theoretical computer science, an abstract rewriting system (also (abstract) reduction system or abstract rewrite system; abbreviated ARS) is a formalism that captures the quintessential notion and properties of rewriting systems. In its simplest form, an ARS is simply a set (of "objects") together with a binary relation, traditionally denoted with ; this definition can be further refined if we index (label) subsets of the binary relation.
Boolean functionIn mathematics, a Boolean function is a function whose arguments and result assume values from a two-element set (usually {true, false}, {0,1} or {-1,1}). Alternative names are switching function, used especially in older computer science literature, and truth function (or logical function), used in logic. Boolean functions are the subject of Boolean algebra and switching theory. A Boolean function takes the form , where is known as the Boolean domain and is a non-negative integer called the arity of the function.