Physical layerIn the seven-layer OSI model of computer networking, the physical layer or layer 1 is the first and lowest layer: the layer most closely associated with the physical connection between devices. The physical layer provides an electrical, mechanical, and procedural interface to the transmission medium. The shapes and properties of the electrical connectors, the frequencies to broadcast on, the line code to use and similar low-level parameters, are specified by the physical layer.
Orthogonal frequency-division multiplexingIn telecommunications, orthogonal frequency-division multiplexing (OFDM) is a type of digital transmission used in digital modulation for encoding digital (binary) data on multiple carrier frequencies. OFDM has developed into a popular scheme for wideband digital communication, used in applications such as digital television and audio broadcasting, DSL internet access, wireless networks, power line networks, and 4G/5G mobile communications. OFDM is a frequency-division multiplexing (FDM) scheme that was introduced by Robert W.
BluetoothBluetooth is a short-range wireless technology standard that is used for exchanging data between fixed and mobile devices over short distances and building personal area networks (PANs). In the most widely used mode, transmission power is limited to 2.5 milliwatts, giving it a very short range of up to . It employs UHF radio waves in the ISM bands, from 2.402 GHz to 2.48 GHz. It is mainly used as an alternative to wire connections, to exchange files between nearby portable devices and connect cell phones and music players with wireless headphones.
Clock synchronizationClock synchronization is a topic in computer science and engineering that aims to coordinate otherwise independent clocks. Even when initially set accurately, real clocks will differ after some amount of time due to clock drift, caused by clocks counting time at slightly different rates. There are several problems that occur as a result of clock rate differences and several solutions, some being more acceptable than others in certain contexts.
Radio receiverIn radio communications, a radio receiver, also known as a receiver, a wireless, or simply a radio, is an electronic device that receives radio waves and converts the information carried by them to a usable form. It is used with an antenna. The antenna intercepts radio waves (electromagnetic waves of radio frequency) and converts them to tiny alternating currents which are applied to the receiver, and the receiver extracts the desired information.
PrecodingPrecoding is a generalization of beamforming to support multi-stream (or multi-layer) transmission in multi-antenna wireless communications. In conventional single-stream beamforming, the same signal is emitted from each of the transmit antennas with appropriate weighting (phase and gain) such that the signal power is maximized at the receiver output. When the receiver has multiple antennas, single-stream beamforming cannot simultaneously maximize the signal level at all of the receive antennas.
Ethernet physical layerThe physical-layer specifications of the Ethernet family of computer network standards are published by the Institute of Electrical and Electronics Engineers (IEEE), which defines the electrical or optical properties and the transfer speed of the physical connection between a device and the network or between network devices. It is complemented by the MAC layer and the logical link layer. The Ethernet physical layer has evolved over its existence starting in 1980 and encompasses multiple physical media interfaces and several orders of magnitude of speed from 1 Mbit/s to 400 Gbit/s.
WirelessWireless communication (or just wireless, when the context allows) is the transfer of information (telecommunication) between two or more points without the use of an electrical conductor, optical fiber or other continuous guided medium for the transfer. The most common wireless technologies use radio waves. With radio waves, intended distances can be short, such as a few meters for Bluetooth or as far as millions of kilometers for deep-space radio communications.
MIMOIn radio, multiple-input and multiple-output (MIMO) (ˈmaɪmoʊ,_ˈmiːmoʊ) is a method for multiplying the capacity of a radio link using multiple transmission and receiving antennas to exploit multipath propagation. MIMO has become an essential element of wireless communication standards including IEEE 802.11n (Wi-Fi 4), IEEE 802.11ac (Wi-Fi 5), HSPA+ (3G), WiMAX, and Long Term Evolution (LTE). More recently, MIMO has been applied to power-line communication for three-wire installations as part of the ITU G.
Optical heterodyne detectionOptical heterodyne detection is a method of extracting information encoded as modulation of the phase, frequency or both of electromagnetic radiation in the wavelength band of visible or infrared light. The light signal is compared with standard or reference light from a "local oscillator" (LO) that would have a fixed offset in frequency and phase from the signal if the latter carried null information. "Heterodyne" signifies more than one frequency, in contrast to the single frequency employed in homodyne detection.
Ultra-widebandUltra-wideband (UWB, ultra wideband, ultra-wide band and ultraband) is a radio technology that can use a very low energy level for short-range, high-bandwidth communications over a large portion of the radio spectrum. UWB has traditional applications in non-cooperative radar imaging. Most recent applications target sensor data collection, precise locating, and tracking. UWB support started to appear in high-end smartphones in 2019. Ultra-wideband is a technology for transmitting information across a wide bandwidth (>500 MHz).
Data link layerThe data link layer, or layer 2, is the second layer of the seven-layer OSI model of computer networking. This layer is the protocol layer that transfers data between nodes on a network segment across the physical layer. The data link layer provides the functional and procedural means to transfer data between network entities and may also provide the means to detect and possibly correct errors that can occur in the physical layer. The data link layer is concerned with local delivery of frames between nodes on the same level of the network.
Ethernet frameIn computer networking, an Ethernet frame is a data link layer protocol data unit and uses the underlying Ethernet physical layer transport mechanisms. In other words, a data unit on an Ethernet link transports an Ethernet frame as its payload. An Ethernet frame is preceded by a preamble and start frame delimiter (SFD), which are both part of the Ethernet packet at the physical layer. Each Ethernet frame starts with an Ethernet header, which contains destination and source MAC addresses as its first two fields.
Frame synchronizationIn telecommunication, frame synchronization or framing is the process by which, while receiving a stream of framed data, incoming frame alignment signals (i.e., a distinctive bit sequences or syncwords) are identified (that is, distinguished from data bits), permitting the data bits within the frame to be extracted for decoding or retransmission. If the transmission is temporarily interrupted, or a bit slip event occurs, the receiver must re-synchronize.
Link layerIn computer networking, the link layer is the lowest layer in the Internet protocol suite, the networking architecture of the Internet. The link layer is the group of methods and communications protocols confined to the link that a host is physically connected to. The link is the physical and logical network component used to interconnect hosts or nodes in the network and a link protocol is a suite of methods and standards that operate only between adjacent network nodes of a network segment.
Real-time locating systemReal-time locating systems (RTLS), also known as real-time tracking systems, are used to automatically identify and track the location of objects or people in real time, usually within a building or other contained area. Wireless RTLS tags are attached to objects or worn by people, and in most RTLS, fixed reference points receive wireless signals from tags to determine their location. Examples of real-time locating systems include tracking automobiles through an assembly line, locating pallets of merchandise in a warehouse, or finding medical equipment in a hospital.
Code-division multiple accessCode-division multiple access (CDMA) is a channel access method used by various radio communication technologies. CDMA is an example of multiple access, where several transmitters can send information simultaneously over a single communication channel. This allows several users to share a band of frequencies (see bandwidth). To permit this without undue interference between the users, CDMA employs spread spectrum technology and a special coding scheme (where each transmitter is assigned a code).
Computer networkA computer network is a set of computers sharing resources located on or provided by network nodes. Computers use common communication protocols over digital interconnections to communicate with each other. These interconnections are made up of telecommunication network technologies based on physically wired, optical, and wireless radio-frequency methods that may be arranged in a variety of network topologies. The nodes of a computer network can include personal computers, servers, networking hardware, or other specialized or general-purpose hosts.
SynchronizationSynchronization is the coordination of events to operate a system in unison. For example, the conductor of an orchestra keeps the orchestra synchronized or in time. Systems that operate with all parts in synchrony are said to be synchronous or in sync—and those that are not are asynchronous. Today, time synchronization can occur between systems around the world through satellite navigation signals and other time and frequency transfer techniques. Time-keeping and synchronization of clocks is a critical problem in long-distance ocean navigation.
Enhanced Data rates for GSM EvolutionEnhanced Data rates for GSM Evolution (EDGE), also known as Enhanced GPRS (EGPRS), IMT Single Carrier (IMT-SC), or Enhanced Data rates for Global Evolution, is a digital mobile phone technology that allows improved data transmission rates as a backward-compatible extension of GSM. EDGE is considered a pre-3G radio technology and is part of ITU's 3G definition. EDGE was deployed on GSM networks beginning in 2003 – initially by Cingular (now AT&T) in the United States. EDGE is standardized also by 3GPP as part of the GSM family.