Sediment transportSediment transport is the movement of solid particles (sediment), typically due to a combination of gravity acting on the sediment, and the movement of the fluid in which the sediment is entrained. Sediment transport occurs in natural systems where the particles are clastic rocks (sand, gravel, boulders, etc.), mud, or clay; the fluid is air, water, or ice; and the force of gravity acts to move the particles along the sloping surface on which they are resting.
Bed loadThe term bed load or bedload describes particles in a flowing fluid (usually water) that are transported along the stream bed. Bed load is complementary to suspended load and wash load. Bed load moves by rolling, sliding, and/or saltating (hopping). Generally, bed load downstream will be smaller and more rounded than bed load upstream (a process known as downstream fining). This is due in part to attrition and abrasion which results from the stones colliding with each other and against the river channel, thus removing the rough texture (rounding) and reducing the size of the particles.
Large eddy simulationLarge eddy simulation (LES) is a mathematical model for turbulence used in computational fluid dynamics. It was initially proposed in 1963 by Joseph Smagorinsky to simulate atmospheric air currents, and first explored by Deardorff (1970). LES is currently applied in a wide variety of engineering applications, including combustion, acoustics, and simulations of the atmospheric boundary layer. The simulation of turbulent flows by numerically solving the Navier–Stokes equations requires resolving a very wide range of time and length scales, all of which affect the flow field.
Computational fluid dynamicsComputational fluid dynamics (CFD) is a branch of fluid mechanics that uses numerical analysis and data structures to analyze and solve problems that involve fluid flows. Computers are used to perform the calculations required to simulate the free-stream flow of the fluid, and the interaction of the fluid (liquids and gases) with surfaces defined by boundary conditions. With high-speed supercomputers, better solutions can be achieved, and are often required to solve the largest and most complex problems.
Suspended loadThe suspended load of a flow of fluid, such as a river, is the portion of its sediment uplifted by the fluid's flow in the process of sediment transportation. It is kept suspended by the fluid's turbulence. The suspended load generally consists of smaller particles, like clay, silt, and fine sands. The suspended load is one of the three layers of the fluvial sediment transportation system. The bed load consists of the larger sediment which is transported by saltation, rolling, and dragging on the riverbed.
Debris flowDebris flows are geological phenomena in which water-laden masses of soil and fragmented rock rush down mountainsides, funnel into stream channels, entrain objects in their paths, and form thick, muddy deposits on valley floors. They generally have bulk densities comparable to those of rock avalanches and other types of landslides (roughly 2000 kilograms per cubic meter), but owing to widespread sediment liquefaction caused by high pore-fluid pressures, they can flow almost as fluidly as water.
Fluvial processesIn geography and geology, fluvial processes are associated with rivers and streams and the deposits and landforms created by them. When the stream or rivers are associated with glaciers, ice sheets, or ice caps, the term glaciofluvial or fluvioglacial is used. Fluvial processes include the motion of sediment and erosion or deposition on the river bed. The movement of water across the stream bed exerts a shear stress directly onto the bed.
Computer simulationComputer simulation is the process of mathematical modelling, performed on a computer, which is designed to predict the behaviour of, or the outcome of, a real-world or physical system. The reliability of some mathematical models can be determined by comparing their results to the real-world outcomes they aim to predict. Computer simulations have become a useful tool for the mathematical modeling of many natural systems in physics (computational physics), astrophysics, climatology, chemistry, biology and manufacturing, as well as human systems in economics, psychology, social science, health care and engineering.
SedimentationSedimentation is the deposition of sediments. It takes place when particles in suspension settle out of the fluid in which they are entrained and come to rest against a barrier. This is due to their motion through the fluid in response to the forces acting on them: these forces can be due to gravity, centrifugal acceleration, or electromagnetism. Settling is the falling of suspended particles through the liquid, whereas sedimentation is the final result of the settling process.
ParticleIn the physical sciences, a particle (or corpuscule in older texts) is a small localized object which can be described by several physical or chemical properties, such as volume, density, or mass. They vary greatly in size or quantity, from subatomic particles like the electron, to microscopic particles like atoms and molecules, to macroscopic particles like powders and other granular materials. Particles can also be used to create scientific models of even larger objects depending on their density, such as humans moving in a crowd or celestial bodies in motion.
ColluviumColluvium (also colluvial material or colluvial soil) is a general name for loose, unconsolidated sediments that have been deposited at the base of hillslopes by either rainwash, sheetwash, slow continuous downslope creep, or a variable combination of these processes. Colluvium is typically composed of a heterogeneous range of rock types and sediments ranging from silt to rock fragments of various sizes. This term is also used to specifically refer to sediment deposited at the base of a hillslope by unconcentrated surface runoff or sheet erosion.
SimulationA simulation is the imitation of the operation of a real-world process or system over time. Simulations require the use of models; the model represents the key characteristics or behaviors of the selected system or process, whereas the simulation represents the evolution of the model over time. Often, computers are used to execute the simulation. Simulation is used in many contexts, such as simulation of technology for performance tuning or optimizing, safety engineering, testing, training, education, and video games.
Channel (geography)In physical geography, a channel is a type of landform consisting of the outline of a path of relatively shallow and narrow body of water or of other fluids (e.g., lava), most commonly the confine of a river, river delta or strait. The word is generally used to refer to a natural formation of a narrow and is cognate to canal, which is more commonly used to denote an artificial formation. Channels are important for the functionality of ports and other bodies of water used for navigability for shipping.
Numerical weather predictionNumerical weather prediction (NWP) uses mathematical models of the atmosphere and oceans to predict the weather based on current weather conditions. Though first attempted in the 1920s, it was not until the advent of computer simulation in the 1950s that numerical weather predictions produced realistic results. A number of global and regional forecast models are run in different countries worldwide, using current weather observations relayed from radiosondes, weather satellites and other observing systems as inputs.
TillTill or glacial till is unsorted glacial sediment. Till is derived from the erosion and entrainment of material by the moving ice of a glacier. It is deposited some distance down-ice to form terminal, lateral, medial and ground moraines. Till is classified into primary deposits, laid down directly by glaciers, and secondary deposits, reworked by fluvial transport and other processes. Till is a form of glacial drift, which is rock material transported by a glacier and deposited directly from the ice or from running water emerging from the ice.
OceanThe ocean (also known as the sea or the world ocean) is a body of salt water that covers approximately 70.8% of the Earth and contains 97% of Earth's water. The term ocean also refers to any of the large bodies of water into which the world ocean is conventionally divided. Distinct names are used to identify five different areas of the ocean: Pacific (the largest), Atlantic, Indian, Southern, and Arctic (the smallest). Seawater covers approximately of the planet.
Soil salinitySoil salinity is the salt content in the soil; the process of increasing the salt content is known as salinization. Salts occur naturally within soils and water. Salination can be caused by natural processes such as mineral weathering or by the gradual withdrawal of an ocean. It can also come about through artificial processes such as irrigation and road salt. Salts are a natural component in soils and water. The ions responsible for salination are: Na+, K+, Ca2+, Mg2+ and Cl−.
Point particleA point particle (ideal particle or point-like particle, often spelled pointlike particle) is an idealization of particles heavily used in physics. Its defining feature is that it lacks spatial extension; being dimensionless, it does not take up space. A point particle is an appropriate representation of any object whenever its size, shape, and structure are irrelevant in a given context. For example, from far enough away, any finite-size object will look and behave as a point-like object.
GravityIn physics, gravity () is a fundamental interaction which causes mutual attraction between all things that have mass. Gravity is, by far, the weakest of the four fundamental interactions, approximately 1038 times weaker than the strong interaction, 1036 times weaker than the electromagnetic force and 1029 times weaker than the weak interaction. As a result, it has no significant influence at the level of subatomic particles.