Seismic loadingSeismic loading is one of the basic concepts of earthquake engineering which means application of an earthquake-generated agitation to a structure. It happens at contact surfaces of a structure either with the ground, or with adjacent structures, or with gravity waves from tsunami. Seismic loading depends, primarily, on: Anticipated earthquake's parameters at the site - known as seismic hazard Geotechnical parameters of the site Structure's parameters Characteristics of the anticipated gravity waves from tsunami (if applicable).
Earthquake engineeringEarthquake engineering is an interdisciplinary branch of engineering that designs and analyzes structures, such as buildings and bridges, with earthquakes in mind. Its overall goal is to make such structures more resistant to earthquakes. An earthquake (or seismic) engineer aims to construct structures that will not be damaged in minor shaking and will avoid serious damage or collapse in a major earthquake. A properly engineered structure does not necessarily have to be extremely strong or expensive.
Seismic retrofitSeismic retrofitting is the modification of existing structures to make them more resistant to seismic activity, ground motion, or soil failure due to earthquakes. With better understanding of seismic demand on structures and with our recent experiences with large earthquakes near urban centers, the need of seismic retrofitting is well acknowledged. Prior to the introduction of modern seismic codes in the late 1960s for developed countries (US, Japan etc.) and late 1970s for many other parts of the world (Turkey, China etc.
Earthquake-resistant structuresEarthquake-resistant or aseismic structures are designed to protect buildings to some or greater extent from earthquakes. While no structure can be entirely impervious to earthquake damage, the goal of earthquake engineering is to erect structures that fare better during seismic activity than their conventional counterparts. According to building codes, earthquake-resistant structures are intended to withstand the largest earthquake of a certain probability that is likely to occur at their location.
Seismic hazardA seismic hazard is the probability that an earthquake will occur in a given geographic area, within a given window of time, and with ground motion intensity exceeding a given threshold. With a hazard thus estimated, risk can be assessed and included in such areas as building codes for standard buildings, designing larger buildings and infrastructure projects, land use planning and determining insurance rates.
SimulationA simulation is the imitation of the operation of a real-world process or system over time. Simulations require the use of models; the model represents the key characteristics or behaviors of the selected system or process, whereas the simulation represents the evolution of the model over time. Often, computers are used to execute the simulation. Simulation is used in many contexts, such as simulation of technology for performance tuning or optimizing, safety engineering, testing, training, education, and video games.
Seismic vibration controlIn earthquake engineering, vibration control is a set of technical means aimed to mitigate seismic impacts in building and non-building structures. All seismic vibration control devices may be classified as passive, active or hybrid where: passive control devices have no feedback capability between them, structural elements and the ground; active control devices incorporate real-time recording instrumentation on the ground integrated with earthquake input processing equipment and actuators within the structure; hybrid control devices have combined features of active and passive control systems.
Seismic analysisSeismic analysis is a subset of structural analysis and is the calculation of the response of a building (or nonbuilding) structure to earthquakes. It is part of the process of structural design, earthquake engineering or structural assessment and retrofit (see structural engineering) in regions where earthquakes are prevalent. As seen in the figure, a building has the potential to 'wave' back and forth during an earthquake (or even a severe wind storm). This is called the 'fundamental mode', and is the lowest frequency of building response.
Seismic intensity scalesSeismic intensity scales categorize the intensity or severity of ground shaking (quaking) at a given location, such as resulting from an earthquake. They are distinguished from seismic magnitude scales, which measure the magnitude or overall strength of an earthquake, which may, or perhaps may not, cause perceptible shaking. Intensity scales are based on the observed effects of the shaking, such as the degree to which people or animals were alarmed, and the extent and severity of damage to different kinds of structures or natural features.
EarthquakeAn earthquake (also known as a quake, tremor or temblor) is the shaking of the surface of the Earth resulting from a sudden release of energy in the Earth's lithosphere that creates seismic waves. Earthquakes can range in intensity, from those that are so weak that they cannot be felt, to those violent enough to propel objects and people into the air, damage critical infrastructure, and wreak destruction across entire cities. The seismic activity of an area is the frequency, type, and size of earthquakes experienced over a particular time.
Slow earthquakeA slow earthquake is a discontinuous, earthquake-like event that releases energy over a period of hours to months, rather than the seconds to minutes characteristic of a typical earthquake. First detected using long term strain measurements, most slow earthquakes now appear to be accompanied by fluid flow and related tremor, which can be detected and approximately located using seismometer data filtered appropriately (typically in the 1–5 Hz band). That is, they are quiet compared to a regular earthquake, but not "silent" as described in the past.
SeismologySeismology (saɪzˈmɒlədʒi,_saɪs-; from Ancient Greek σεισμός (seismós) meaning "earthquake" and -λογία (-logía) meaning "study of") is the scientific study of earthquakes (or generally, quakes) and the propagation of elastic waves through the Earth or other planetary bodies. It also includes studies of earthquake environmental effects such as tsunamis as well as diverse seismic sources such as volcanic, tectonic, glacial, fluvial, oceanic, atmospheric, and artificial processes such as explosions.
Seismic base isolationSeismic base isolation, also known as base isolation, or base isolation system, is one of the most popular means of protecting a structure against earthquake forces. It is a collection of structural elements which should substantially decouple a superstructure from its substructure that is in turn resting on the shaking ground, thus protecting a building or non-building structure's integrity. Base isolation is one of the most powerful tools of earthquake engineering pertaining to the passive structural vibration control technologies.
Computer simulationComputer simulation is the process of mathematical modelling, performed on a computer, which is designed to predict the behaviour of, or the outcome of, a real-world or physical system. The reliability of some mathematical models can be determined by comparing their results to the real-world outcomes they aim to predict. Computer simulations have become a useful tool for the mathematical modeling of many natural systems in physics (computational physics), astrophysics, climatology, chemistry, biology and manufacturing, as well as human systems in economics, psychology, social science, health care and engineering.
Societal collapseSocietal collapse (also known as civilizational collapse) is the fall of a complex human society characterized by the loss of cultural identity and of social complexity as an adaptive system, the downfall of government, and the rise of violence. Possible causes of a societal collapse include natural catastrophe, war, pestilence, famine, economic collapse, population decline or overshoot, mass migration, and sabotage by rival civilizations. A collapsed society may revert to a more primitive state, be absorbed into a stronger society, or completely disappear.
Web-based simulationWeb-based simulation (WBS) is the invocation of computer simulation services over the World Wide Web, specifically through a web browser. Increasingly, the web is being looked upon as an environment for providing modeling and simulation applications, and as such, is an emerging area of investigation within the simulation community. Web-based simulation is used in several contexts: In e-learning, various principles can quickly be illustrated to students by means of interactive computer animations, for example during lecture demonstrations and computer exercises.
Structural loadA structural load or structural action is a force, deformation, or acceleration applied to structural elements. A load causes stress, deformation, and displacement in a structure. Structural analysis, a discipline in engineering, analyzes the effects of loads on structures and structural elements. Excess load may cause structural failure, so this should be considered and controlled during the design of a structure. Particular mechanical structures—such as aircraft, satellites, rockets, space stations, ships, and submarines—are subject to their own particular structural loads and actions.
Failure causeFailure causes are defects in design, process, quality, or part application, which are the underlying cause of a failure or which initiate a process which leads to failure. Where failure depends on the user of the product or process, then human error must be considered. A part failure mode is the way in which a component failed "functionally" on the component level. Often a part has only a few failure modes. For example, a relay may fail to open or close contacts on demand.
Framing (construction)Framing, in construction, is the fitting together of pieces to give a structure support and shape. Framing materials are usually wood, engineered wood, or structural steel. The alternative to framed construction is generally called mass wall construction, where horizontal layers of stacked materials such as log building, masonry, rammed earth, adobe, etc. are used without framing.
Simulation video gameSimulation video games are a diverse super-category of video games, generally designed to closely simulate real world activities. A simulation game attempts to copy various activities from real life in the form of a game for various purposes such as training, analysis, prediction, or entertainment. Usually there are no strictly defined goals in the game, and the player is allowed to control a character or environment freely. Well-known examples are war games, business games, and role play simulation.