Legged robotLegged robots are a type of mobile robot which use articulated limbs, such as leg mechanisms, to provide locomotion. They are more versatile than wheeled robots and can traverse many different terrains, though these advantages require increased complexity and power consumption. Legged robots often imitate legged animals, such as humans or insects, in an example of biomimicry. Legged robots, or walking machines, are designed for locomotion on rough terrain and require control of leg actuators to maintain balance, sensors to determine foot placement and planning algorithms to determine the direction and speed of movement.
Hexapod (robotics)A six-legged walking robot should not be confused with a Stewart platform, a kind of parallel manipulator used in robotics applications. A hexapod robot is a mechanical vehicle that walks on six legs. Since a robot can be statically stable on three or more legs, a hexapod robot has a great deal of flexibility in how it can move. If legs become disabled, the robot may still be able to walk. Furthermore, not all of the robot's legs are needed for stability; other legs are free to reach new foot placements or manipulate a payload.
Robot locomotionRobot locomotion is the collective name for the various methods that robots use to transport themselves from place to place. Wheeled robots are typically quite energy efficient and simple to control. However, other forms of locomotion may be more appropriate for a number of reasons, for example traversing rough terrain, as well as moving and interacting in human environments. Furthermore, studying bipedal and insect-like robots may beneficially impact on biomechanics.
RobotA robot is a machine—especially one programmable by a computer—capable of carrying out a complex series of actions automatically. A robot can be guided by an external control device, or the control may be embedded within. Robots may be constructed to evoke human form, but most robots are task-performing machines, designed with an emphasis on stark functionality, rather than expressive aesthetics.
Humanoid robotA humanoid robot is a robot resembling the human body in shape. The design may be for functional purposes, such as interacting with human tools and environments, for experimental purposes, such as the study of bipedal locomotion, or for other purposes. In general, humanoid robots have a torso, a head, two arms, and two legs, though some humanoid robots may replicate only part of the body, for example, from the waist up. Some humanoid robots also have heads designed to replicate human facial features such as eyes and mouths.
Boston DynamicsBoston Dynamics is an American engineering and robotics design company founded in 1992 as a spin-off from the Massachusetts Institute of Technology. Headquartered in Waltham, Massachusetts, Boston Dynamics has been owned by the Hyundai Motor Group since December 2020, but having only completed the acquisition in June 2021. Boston Dynamics develops of a series of dynamic highly mobile robots, including BigDog, Spot, Atlas, and Handle.
Robot combatRobot combat is a mode of robot competition in which custom-built machines fight using various methods to incapacitate each other. The machines have generally been remote-controlled vehicles rather than autonomous robots. Robot combat competitions have been made into television series, including Robot Wars in the UK and BattleBots in the US. These shows were originally broadcast in the late 1990s to early 2000s and experienced revivals in the mid-2010s.
QuadrupedalismQuadrupedalism is a form of locomotion where four limbs are used to bear weight and move around. An animal or machine that usually maintains a four-legged posture and moves using all four limbs is said to be a quadruped (from Latin quattuor for "four", and pes, pedis for "foot"). Quadruped animals are found among both vertebrates and invertebrates. Although the words ‘quadruped’ and ‘tetrapod’ are both derived from terms meaning ‘four-footed’, they have distinct meanings.
RoboticsRobotics is an interdisciplinary branch of electronics and communication, computer science and engineering. Robotics involves the design, construction, operation, and use of robots. The goal of robotics is to design machines that can help and assist humans. Robotics integrates fields of mechanical engineering, electrical engineering, information engineering, mechatronics engineering, electronics, biomedical engineering, computer engineering, control systems engineering, software engineering, mathematics, etc.
SteeringSteering is the control of the direction of locomotion. A conventional automotive steering arrangement allows a driver to control the direction of the vehicle by turning the direction of the front wheels using a hand–operated steering wheel positioned in front of the driver. The steering wheel is attached to a steering column, which is linked to rods, pivots and gears that allow the driver to change the direction of the front wheels. Other arrangements are sometimes found on different types of vehicles; for example, a tiller or rear-wheel steering.
Steering wheelA steering wheel (also called a driving wheel (UK), a hand wheel, or simply wheel) is a type of steering control in vehicles. Steering wheels are used in most modern land vehicles, including all mass-production automobiles, buses, light and heavy trucks, as well as tractors. The steering wheel is the part of the steering system that is manipulated by the driver; the rest of the steering system responds to such driver inputs.
FANUCFANUC (ˈfænək or ˈfænʊk; often styled Fanuc) is a Japanese group of companies that provide automation products and services such as robotics and computer numerical control wireless systems. These companies are principally FANUC Corporation of Japan, Fanuc America Corporation of Rochester Hills, Michigan, USA, and FANUC Europe Corporation S.A. of Luxembourg. FANUC is the largest maker of industrial robots in the world. FANUC had its beginnings as part of Fujitsu developing early numerical control (NC) and servo systems.
Power steeringPower steering is a system for reducing a driver's effort to turn a steering wheel of a motor vehicle, by using a power source to assist steering. Hydraulic or electric actuators add controlled energy to the steering mechanism, so the driver can provide less effort to turn the steered wheels when driving at typical speeds, and reduce considerably the physical effort necessary to turn the wheels when a vehicle is stopped or moving slowly. Power steering can also be engineered to provide some artificial feedback of forces acting on the steered wheels.
Iterative and incremental developmentIterative and incremental development is any combination of both iterative design or iterative method and incremental build model for development. Usage of the term began in software development, with a long-standing combination of the two terms iterative and incremental having been widely suggested for large development efforts. For example, the 1985 DOD-STD-2167 mentions (in section 4.1.2): "During software development, more than one iteration of the software development cycle may be in progress at the same time.
Vertebral columnThe vertebral column, also known as the backbone or spine, is part of the axial skeleton. The vertebral column is the defining characteristic of a vertebrate in which the notochord (a flexible rod of uniform composition) found in all chordates has been replaced by a segmented series of bone: vertebrae separated by intervertebral discs. Individual vertebrae are named according to their region and position, and can be used as anatomical landmarks in order to guide procedures such as lumbar punctures.
Three Laws of RoboticsThe Three Laws of Robotics (often shortened to The Three Laws or Asimov's Laws) are a set of rules devised by science fiction author Isaac Asimov, which were to be followed by robots in several of his stories. The rules were introduced in his 1942 short story "Runaround" (included in the 1950 collection I, Robot), although similar restrictions had been implied in earlier stories. The Three Laws, presented to be from the fictional "Handbook of Robotics, 56th Edition, 2058 A.D.
Spinal fusionSpinal fusion, also called spondylodesis or spondylosyndesis, is a neurosurgical or orthopedic surgical technique that joins two or more vertebrae. This procedure can be performed at any level in the spine (cervical, thoracic, lumbar, or sacral) and prevents any movement between the fused vertebrae. There are many types of spinal fusion and each technique involves using bone grafting—either from the patient (autograft), donor (allograft), or artificial bone substitutes—to help the bones heal together.
Test-driven developmentTest-driven development (TDD) is a software development process relying on software requirements being converted to test cases before software is fully developed, and tracking all software development by repeatedly testing the software against all test cases. This is as opposed to software being developed first and test cases created later. Software engineer Kent Beck, who is credited with having developed or "rediscovered" the technique, stated in 2003 that TDD encourages simple designs and inspires confidence.
ScoliosisScoliosis (: scolioses) is a condition in which a person's spine has a sideways curve. The curve is usually "S"- or "C"-shaped over three dimensions. In some, the degree of curve is stable, while in others, it increases over time. Mild scoliosis does not typically cause problems, but more severe cases can affect breathing and movement. Pain is usually present in adults, and can worsen with age. As the condition progresses, it may impact a person's life and hence, can also be considered a disability.
Software development processIn software engineering, a software development process is a process of planning and managing software development. It typically involves dividing software development work into smaller, parallel, or sequential steps or sub-processes to improve design and/or product management. It is also known as a software development life cycle (SDLC). The methodology may include the pre-definition of specific deliverables and artifacts that are created and completed by a project team to develop or maintain an application.