Constraint programmingConstraint programming (CP) is a paradigm for solving combinatorial problems that draws on a wide range of techniques from artificial intelligence, computer science, and operations research. In constraint programming, users declaratively state the constraints on the feasible solutions for a set of decision variables. Constraints differ from the common primitives of imperative programming languages in that they do not specify a step or sequence of steps to execute, but rather the properties of a solution to be found.
Constraint logic programmingConstraint logic programming is a form of constraint programming, in which logic programming is extended to include concepts from constraint satisfaction. A constraint logic program is a logic program that contains constraints in the body of clauses. An example of a clause including a constraint is . In this clause, is a constraint; A(X,Y), B(X), and C(Y) are literals as in regular logic programming. This clause states one condition under which the statement A(X,Y) holds: X+Y is greater than zero and both B(X) and C(Y) are true.
Constraint satisfactionIn artificial intelligence and operations research, constraint satisfaction is the process of finding a solution through a set of constraints that impose conditions that the variables must satisfy. A solution is therefore a set of values for the variables that satisfies all constraints—that is, a point in the feasible region. The techniques used in constraint satisfaction depend on the kind of constraints being considered.
Logic programmingLogic programming is a programming paradigm which is largely based on formal logic. Any program written in a logic programming language is a set of sentences in logical form, expressing facts and rules about some problem domain. Major logic programming language families include Prolog, answer set programming (ASP) and Datalog. In all of these languages, rules are written in the form of clauses: H :- B1, ..., Bn. and are read declaratively as logical implications: H if B1 and ... and Bn. H is called the head of the rule and B1, .
Declarative programmingIn computer science, declarative programming is a programming paradigm—a style of building the structure and elements of computer programs—that expresses the logic of a computation without describing its control flow. Many languages that apply this style attempt to minimize or eliminate side effects by describing what the program must accomplish in terms of the problem domain, rather than describing how to accomplish it as a sequence of the programming language primitives (the how being left up to the language's implementation).
Constraint Handling RulesConstraint Handling Rules (CHR) is a declarative, rule-based programming language, introduced in 1991 by Thom Frühwirth at the time with European Computer-Industry Research Centre (ECRC) in Munich, Germany. Originally intended for constraint programming, CHR finds applications in grammar induction, type systems, abductive reasoning, multi-agent systems, natural language processing, compilation, scheduling, spatial-temporal reasoning, testing, and verification.
Imperative programmingIn computer science, imperative programming is a programming paradigm of software that uses statements that change a program's state. In much the same way that the imperative mood in natural languages expresses commands, an imperative program consists of commands for the computer to perform. Imperative programming focuses on describing how a program operates step by step, rather than on high-level descriptions of its expected results.
Procedural programmingProcedural programming is a programming paradigm, derived from imperative programming, based on the concept of the procedure call. Procedures (a type of routine or subroutine) simply contain a series of computational steps to be carried out. Any given procedure might be called at any point during a program's execution, including by other procedures or itself. The first major procedural programming languages appeared circa 1957–1964, including Fortran, ALGOL, COBOL, PL/I and BASIC. Pascal and C were published circa 1970–1972.
Functional programmingIn computer science, functional programming is a programming paradigm where programs are constructed by applying and composing functions. It is a declarative programming paradigm in which function definitions are trees of expressions that map values to other values, rather than a sequence of imperative statements which update the running state of the program. In functional programming, functions are treated as first-class citizens, meaning that they can be bound to names (including local identifiers), passed as arguments, and returned from other functions, just as any other data type can.
Constraint satisfaction problemConstraint satisfaction problems (CSPs) are mathematical questions defined as a set of objects whose state must satisfy a number of constraints or limitations. CSPs represent the entities in a problem as a homogeneous collection of finite constraints over variables, which is solved by constraint satisfaction methods. CSPs are the subject of research in both artificial intelligence and operations research, since the regularity in their formulation provides a common basis to analyze and solve problems of many seemingly unrelated families.
Programming paradigmProgramming paradigms are a way to classify programming languages based on their features. Languages can be classified into multiple paradigms. Some paradigms are concerned mainly with implications for the execution model of the language, such as allowing side effects, or whether the sequence of operations is defined by the execution model. Other paradigms are concerned mainly with the way that code is organized, such as grouping a code into units along with the state that is modified by the code.
Constraint (mathematics)In mathematics, a constraint is a condition of an optimization problem that the solution must satisfy. There are several types of constraints—primarily equality constraints, inequality constraints, and integer constraints. The set of candidate solutions that satisfy all constraints is called the feasible set. The following is a simple optimization problem: subject to and where denotes the vector (x1, x2). In this example, the first line defines the function to be minimized (called the objective function, loss function, or cost function).
Purely functional programmingIn computer science, purely functional programming usually designates a programming paradigm—a style of building the structure and elements of computer programs—that treats all computation as the evaluation of mathematical functions. Program state and mutable objects are usually modeled with temporal logic, as explicit variables that represent the program state at each step of a program execution: a variable state is passed as an input parameter of a state-transforming function, which returns the updated state as part of its return value.
ImplementationImplementation is the realization of an application, execution of a plan, idea, model, design, specification, standard, algorithm, policy, or the administration or management of a process or objective. In computer science, an implementation is a realization of a technical specification or algorithm as a program, software component, or other computer system through computer programming and deployment. Many implementations may exist for a given specification or standard.
Programming languageA programming language is a system of notation for writing computer programs. Most programming languages are text-based formal languages, but they may also be graphical. They are a kind of computer language. The description of a programming language is usually split into the two components of syntax (form) and semantics (meaning), which are usually defined by a formal language. Some languages are defined by a specification document (for example, the C programming language is specified by an ISO Standard) while other languages (such as Perl) have a dominant implementation that is treated as a reference.
Extinct languageAn extinct language is a language that no longer has any speakers, especially if the language has no living descendants. In contrast, a dead language is one that is no longer the native language of any community, even if it is still in use, like Latin. A dormant language is a dead language that still serves as a symbol of ethnic identity to a particular group. These languages are often undergoing a process of revitalisation. Languages that currently have living native speakers are sometimes called modern languages to contrast them with dead languages, especially in educational contexts.
Language deathIn linguistics, language death occurs when a language loses its last native speaker. By extension, language extinction is when the language is no longer known, including by second-language speakers, when it becomes known as an extinct language. A related term is linguicide, the death of a language from natural or political causes, and, rarely, glottophagy, the absorption or replacement of a minor language by a major language.
Oz (programming language)Oz is a multiparadigm programming language, developed in the Programming Systems Lab at Université catholique de Louvain, for programming language education. It has a canonical textbook: Concepts, Techniques, and Models of Computer Programming. Oz was first designed by Gert Smolka and his students in 1991. In 1996, development of Oz continued in cooperation with the research group of Seif Haridi and Peter Van Roy at the Swedish Institute of Computer Science.
Operational semanticsOperational semantics is a category of formal programming language semantics in which certain desired properties of a program, such as correctness, safety or security, are verified by constructing proofs from logical statements about its execution and procedures, rather than by attaching mathematical meanings to its terms (denotational semantics).
Language constructIn computer programming, a language construct is a syntactically allowable part of a program that may be formed from one or more lexical tokens in accordance with the rules of the programming language. The term "language construct" is often used as a synonym for control structure. Control flow statements (such as conditionals, foreach loops, while loops, etc) are language constructs, not functions. So while (true) is a language construct, while add(10) is a function call. In PHP print is a language construct.