CS-213: Human computer interactionLa discipline de l'Interaction Homme-Machine (ou HCI : Human-Computer Interaction) vise à systématiquement placer le facteur humain dans la conception de systèmes interactifs.
BIO-378: Physiology lab ILe TP de physiologie introduit les approches expérimentales du domaine biomédical, avec les montages de mesure, les capteurs, le conditionnement des signaux, l'acquisition et traitement de données.
Le
BIO-379: Physiology lab IILe TP de physiologie introduit les approches expérimentales du domaine biomédical, avec les montages de mesure, les capteurs, le conditionnement des signaux, l'acquisition et traitement de données.
Le
COM-406: Foundations of Data ScienceWe discuss a set of topics that are important for the understanding of modern data science but that are typically not taught in an introductory ML course. In particular we discuss fundamental ideas an
MGT-201: Introduction to entrepreneurshipThis course provides an introduction to the field of entrepreneurship, in particular the process of new venture creation and the commercialization of technologies. It integrates theories of entreprene
CS-411: Digital educationThis course addresses the relationship between specific technological features and the learners' cognitive processes. It also covers the methods and results of empirical studies: do student actually l
HUM-225: Industrial Design - Initiation projectLe cours propose d'expérimenter les spécificités du design industriel en confrontant les étudiant.e.s à la création d'un objet. Il s'agit d'un enseignement pratique qui repose sur le développement d'u
HUM-327: Design industriel - projet expérimentalLe cours propose d'expérimenter les spécificités du design industriel en confrontant les étudiant.e.s à la création d'un objet. Il s'agit d'un enseignement pratique qui repose sur le développement d'u
HUM-408: Industrial design ILe cours propose d'expérimenter les spécificités du design industriel en confrontant les étudiant.e.s à la création d'un objet. Il s'agit d'un enseignement pratique dont le résultat est un objet fonct
MATH-494: Topics in arithmetic geometryP-adic numbers are a number theoretic analogue of the real numbers, which interpolate between arithmetics, analysis and geometry. In this course we study their basic properties and give various applic
DH-401: Digital musicologyThis course will introduce students to the central topics in digital musicology and core theoretical approaches and methods. In the practical part, students will carry out a practical project.
HUM-397: Design for sustainability IThis course explores and practices some of the fundamental tools of designing for sustainability with a focus on the sustainability, desirability, and economic viability of solutions.
CS-486: Interaction designThis course focuses on goal-directed design and interaction design, two subjects treated in depth in the Cooper book (see reference below). To practice these two methods, we propose a design challenge
ME-474: Numerical flow simulationThis course provides practical experience in the numerical simulation of fluid flows. Numerical methods are presented in the framework of the finite volume method. A simple solver is developed with Ma
CS-401: Applied data analysisThis course teaches the basic techniques, methodologies, and practical skills required to draw meaningful insights from a variety of data, with the help of the most acclaimed software tools in the dat