We propose a method for learning non-linear face geometry representations using deep generative models. Our model is a variational autoencoder with multiple levels of hidden variables where lower layers capture global geometry and higher ones encode more local deformations. Based on that, we propose a new parameterization of facial geometry that naturally decomposes the structure of the human face into a set of semantically meaningful levels of detail. This parameterization enables us to do model fitting while capturing varying level of detail under different types of geometrical constraints.
Pierre Dillenbourg, Kevin Gonyop Kim, Wei Jiang, Tanja Christina Käser Jacober, Richard Lee Davis, Thiemo Wambsganss
Jan Sickmann Hesthaven, Federico Pichi