Discrete-time Fourier transformIn mathematics, the discrete-time Fourier transform (DTFT), also called the finite Fourier transform, is a form of Fourier analysis that is applicable to a sequence of values. The DTFT is often used to analyze samples of a continuous function. The term discrete-time refers to the fact that the transform operates on discrete data, often samples whose interval has units of time. From uniformly spaced samples it produces a function of frequency that is a periodic summation of the continuous Fourier transform of the original continuous function.
Discrete wavelet transformIn numerical analysis and functional analysis, a discrete wavelet transform (DWT) is any wavelet transform for which the wavelets are discretely sampled. As with other wavelet transforms, a key advantage it has over Fourier transforms is temporal resolution: it captures both frequency and location information (location in time). Haar wavelet The first DWT was invented by Hungarian mathematician Alfréd Haar. For an input represented by a list of numbers, the Haar wavelet transform may be considered to pair up input values, storing the difference and passing the sum.
Transformation de Fourier discrèteEn mathématiques, la transformation de Fourier discrète (TFD) sert à traiter un signal numérique. Elle constitue un équivalent discret (c'est-à-dire pour un signal défini à partir d'un nombre fini d'échantillons) de la transformation de Fourier (continue) utilisée pour traiter un signal analogique. Plus précisément, la TFD est la représentation spectrale discrète dans le domaine des fréquences d'un signal échantillonné. La transformation de Fourier rapide est un algorithme particulier de calcul de la transformation de Fourier discrète.
Mathématiques discrètesLes mathématiques discrètes, parfois appelées mathématiques finies, sont l'étude des structures mathématiques fondamentalement discrètes, par opposition aux structures continues. Contrairement aux nombres réels, qui ont la propriété de varier "en douceur", les objets étudiés en mathématiques discrètes (tels que les entiers relatifs, les graphes simples et les énoncés en logique) ne varient pas de cette façon, mais ont des valeurs distinctes séparées.
Capacitor typesCapacitors are manufactured in many styles, forms, dimensions, and from a large variety of materials. They all contain at least two electrical conductors, called plates, separated by an insulating layer (dielectric). Capacitors are widely used as parts of electrical circuits in many common electrical devices. Capacitors, together with resistors and inductors, belong to the group of passive components in electronic equipment.
Film capacitorFilm capacitors, plastic film capacitors, film dielectric capacitors, or polymer film capacitors, generically called film caps as well as power film capacitors, are electrical capacitors with an insulating plastic film as the dielectric, sometimes combined with paper as carrier of the electrodes. The dielectric films, depending on the desired dielectric strength, are drawn in a special process to an extremely thin thickness, and are then provided with electrodes.
Contrôleur de jeuUn contrôleur de jeu est un appareil qui permet de contrôler un ou plusieurs éléments d'un jeu vidéo. D'un point de vue informatique, il s'agit donc d'un périphérique d'entrée. Habituellement, ces contrôleurs de jeu sont reliés à une console de jeux vidéo ou à un ordinateur personnel et il s'agit de l'un des matériels suivants : clavier, souris, manette, joystick, paddle, ou encore tout autre appareil conçu pour le jeu et capable de recevoir des instructions.
Electrolytic capacitorAn electrolytic capacitor is a polarized capacitor whose anode or positive plate is made of a metal that forms an insulating oxide layer through anodization. This oxide layer acts as the dielectric of the capacitor. A solid, liquid, or gel electrolyte covers the surface of this oxide layer, serving as the cathode or negative plate of the capacitor. Because of their very thin dielectric oxide layer and enlarged anode surface, electrolytic capacitors have a much higher capacitance-voltage (CV) product per unit volume than ceramic capacitors or film capacitors, and so can have large capacitance values.
Tantalum capacitorA tantalum electrolytic capacitor is an electrolytic capacitor, a passive component of electronic circuits. It consists of a pellet of porous tantalum metal as an anode, covered by an insulating oxide layer that forms the dielectric, surrounded by liquid or solid electrolyte as a cathode. Because of its very thin and relatively high permittivity dielectric layer, the tantalum capacitor distinguishes itself from other conventional and electrolytic capacitors in having high capacitance per volume (high volumetric efficiency) and lower weight.
CondensateurUn condensateur est un composant électronique élémentaire, constitué de deux armatures conductrices (appelées « électrodes ») en influence totale et séparées par un isolant polarisable (ou « diélectrique »). Sa propriété principale est de pouvoir stocker des charges électriques opposées sur ses armatures. La valeur absolue de ces charges est proportionnelle à la valeur absolue de la tension qui lui est appliquée.
Régulateur de tensionUn régulateur de tension, est un organe électrotechnique ou un composant électronique qui maintient à sa sortie, dans certaines limites, une tension constante, indépendamment de la charge et de la tension d'entrée. Jusque dans les années 1970, les automobiles utilisaient un régulateur électromécanique pour réguler la tension de sortie de leur dynamo ou de leur alternateur. Ces régulateurs utilisent plusieurs relais commutant des résistances afin de faire varier le courant d'excitation de l'alternateur et rendre ainsi sa tension de sortie indépendante du régime de rotation du moteur et de la consommation électrique.
Nintendo 64 controllerThe Nintendo 64 controller (model number: NUS-005) is the standard game controller for the Nintendo 64 home video game console. Manufactured and released by Nintendo on June 23, 1996, in Japan, in September 29, 1996 in North America, and March 1, 1997 in Europe, it is the successor to the Super Nintendo controller and is designed in an "M" shape and features 10 buttons, one analog "Control Stick" and a directional pad. The controller was designed by Nintendo R&D3, under direction to try new ideas that would break from typical game controllers.
Polymer capacitorA polymer capacitor, or more accurately a polymer electrolytic capacitor, is an electrolytic capacitor (e-cap) with a solid conductive polymer electrolyte. There are four different types: Polymer tantalum electrolytic capacitor (Polymer Ta-e-cap) Polymer aluminium electrolytic capacitor (Polymer Al-e-cap) Hybrid polymer capacitor (Hybrid polymer Al-e-cap) Polymer niobium electrolytic capacitors Polymer Ta-e-caps are available in rectangular surface-mounted device (SMD) chip style.
Aluminum electrolytic capacitorAluminum electrolytic capacitors are polarized electrolytic capacitors whose anode electrode (+) is made of a pure aluminum foil with an etched surface. The aluminum forms a very thin insulating layer of aluminum oxide by anodization that acts as the dielectric of the capacitor. A non-solid electrolyte covers the rough surface of the oxide layer, serving in principle as the second electrode (cathode) (-) of the capacitor. A second aluminum foil called “cathode foil” contacts the electrolyte and serves as the electrical connection to the negative terminal of the capacitor.
Condensateur de découplageUn condensateur de découplage est un condensateur destiné à réduire le couplage entre signal et alimentation. Le condensateur relie le canal d'alimentation à la masse pour abaisser son impédance dans la bande passante du signal. On n'a pas besoin d'une grande précision sur la valeur du composant. Celle-ci dépend de l'intensité qui traverse le canal et de la fréquence du signal. Le module de l'impédance d'un condensateur de capacité est de la forme (avec ).
Pole–zero plotIn mathematics, signal processing and control theory, a pole–zero plot is a graphical representation of a rational transfer function in the complex plane which helps to convey certain properties of the system such as: Stability Causal system / anticausal system Region of convergence (ROC) Minimum phase / non minimum phase A pole-zero plot shows the location in the complex plane of the poles and zeros of the transfer function of a dynamic system, such as a controller, compensator, sensor, equalizer, filter,
Discrete time and continuous timeIn mathematical dynamics, discrete time and continuous time are two alternative frameworks within which variables that evolve over time are modeled. Discrete time views values of variables as occurring at distinct, separate "points in time", or equivalently as being unchanged throughout each non-zero region of time ("time period")—that is, time is viewed as a discrete variable. Thus a non-time variable jumps from one value to another as time moves from one time period to the next.
Courant continu haute tensionthumb|upright=1.5|Convertisseurs à thyristors sur le pôle 2 de la ligne Inter-Island en Nouvelle-Zélande.thumb|upright=1.5|Symbole d'un convertisseur AC/DC. Le courant continu haute tension (CCHT), en anglais High Voltage Direct Current (HVDC), est une technologie d'électronique de puissance utilisée pour le transport de l'électricité en courant continu haute tension. Son utilisation est minoritaire par rapport au transport électrique à courant alternatif (AC) traditionnel de nos réseaux électriques.
FDTDFDTD est l'acronyme de l'expression anglaise Finite Difference Time Domain. C'est une méthode de calcul de différences finies dans le domaine temporel, qui permet de résoudre des équations différentielles dépendantes du temps. Cette méthode est couramment utilisée en électromagnétisme pour résoudre les équations de Maxwell. Cette méthode a été proposée par Kane S. Yee en 1966. Différences finies Méthode des différences finies Kane Yee, Numerical solution of initial boundary value problems involving Maxwell's equations in isotropic media, IEEE Transactions on Antennas and Propagation, 14, 1966, S.
GameCube controllerThe GameCube controller is the standard game controller for the GameCube home video game console, manufactured by Nintendo and launched in 2001. As the successor to the Nintendo 64 controller, it is the progression of Nintendo's controller design in numerous ways. The contentious M-shaped design of its predecessor was replaced with a more conventional handlebar style controller shape; a second analog stick was added, replacing the C buttons with a C stick and the X and Y face buttons, last seen on the Super Nintendo controller, were reintroduced; the shoulder buttons were changed to hybrid analog triggers.