Computable functionComputable functions are the basic objects of study in computability theory. Computable functions are the formalized analogue of the intuitive notion of algorithms, in the sense that a function is computable if there exists an algorithm that can do the job of the function, i.e. given an input of the function domain it can return the corresponding output. Computable functions are used to discuss computability without referring to any concrete model of computation such as Turing machines or register machines.
Turing reductionIn computability theory, a Turing reduction from a decision problem to a decision problem is an oracle machine which decides problem given an oracle for (Rogers 1967, Soare 1987). It can be understood as an algorithm that could be used to solve if it had available to it a subroutine for solving . The concept can be analogously applied to function problems. If a Turing reduction from to exists, then every algorithm for can be used to produce an algorithm for , by inserting the algorithm for at each place where the oracle machine computing queries the oracle for .
Computability theoryComputability theory, also known as recursion theory, is a branch of mathematical logic, computer science, and the theory of computation that originated in the 1930s with the study of computable functions and Turing degrees. The field has since expanded to include the study of generalized computability and definability. In these areas, computability theory overlaps with proof theory and effective descriptive set theory.
Undecidable problemIn computability theory and computational complexity theory, an undecidable problem is a decision problem for which it is proved to be impossible to construct an algorithm that always leads to a correct yes-or-no answer. The halting problem is an example: it can be proven that there is no algorithm that correctly determines whether arbitrary programs eventually halt when run. A decision problem is a question which, for every input in some infinite set of inputs, answers "yes" or "no"..
Model of computationIn computer science, and more specifically in computability theory and computational complexity theory, a model of computation is a model which describes how an output of a mathematical function is computed given an input. A model describes how units of computations, memories, and communications are organized. The computational complexity of an algorithm can be measured given a model of computation. Using a model allows studying the performance of algorithms independently of the variations that are specific to particular implementations and specific technology.
Arithmetical hierarchyIn mathematical logic, the arithmetical hierarchy, arithmetic hierarchy or Kleene–Mostowski hierarchy (after mathematicians Stephen Cole Kleene and Andrzej Mostowski) classifies certain sets based on the complexity of formulas that define them. Any set that receives a classification is called arithmetical. The arithmetical hierarchy was invented independently by Kleene (1943) and Mostowski (1946). The arithmetical hierarchy is important in computability theory, effective descriptive set theory, and the study of formal theories such as Peano arithmetic.
PseudocodeIn computer science, pseudocode is a plain language description of the steps in an algorithm or another system. Pseudocode often uses structural conventions of a normal programming language, but is intended for human reading rather than machine reading. It typically omits details that are essential for machine understanding of the algorithm, such as variable declarations and language-specific code. The programming language is augmented with natural language description details, where convenient, or with compact mathematical notation.
Simple setIn computability theory, a subset of the natural numbers is called simple if it is computably enumerable (c.e.) and co-infinite (i.e. its complement is infinite), but every infinite subset of its complement is not c.e.. Simple sets are examples of c.e. sets that are not computable. Simple sets were devised by Emil Leon Post in the search for a non-Turing-complete c.e. set. Whether such sets exist is known as Post's problem. Post had to prove two things in order to obtain his result: that the simple set A is not computable, and that the K, the halting problem, does not Turing-reduce to A.
Rice's theoremIn computability theory, Rice's theorem states that all non-trivial semantic properties of programs are undecidable. A semantic property is one about the program's behavior (for instance, does the program terminate for all inputs), unlike a syntactic property (for instance, does the program contain an if-then-else statement). A property is non-trivial if it is neither true for every partial computable function, nor false for every partial computable function.
Turing machineA Turing machine is a mathematical model of computation describing an abstract machine that manipulates symbols on a strip of tape according to a table of rules. Despite the model's simplicity, it is capable of implementing any computer algorithm. The machine operates on an infinite memory tape divided into discrete cells, each of which can hold a single symbol drawn from a finite set of symbols called the alphabet of the machine. It has a "head" that, at any point in the machine's operation, is positioned over one of these cells, and a "state" selected from a finite set of states.
Turing completenessIn computability theory, a system of data-manipulation rules (such as a model of computation, a computer's instruction set, a programming language, or a cellular automaton) is said to be Turing-complete or computationally universal if it can be used to simulate any Turing machine (devised by English mathematician and computer scientist Alan Turing). This means that this system is able to recognize or decide other data-manipulation rule sets. Turing completeness is used as a way to express the power of such a data-manipulation rule set.
Computer scientistA computer scientist is a scholar who specializes in the academic study of computer science. Computer scientists typically work on the theoretical side of computation, as opposed to the hardware side on which computer engineers mainly focus (although there is overlap). Although computer scientists can also focus their work and research on specific areas (such as algorithm and data structure development and design, software engineering, information theory, database theory, computational complexity theory, numerical analysis, programming language theory, computer graphics, and computer vision), their foundation is the theoretical study of computing from which these other fields derive.
Computably enumerable setIn computability theory, a set S of natural numbers is called computably enumerable (c.e.), recursively enumerable (r.e.), semidecidable, partially decidable, listable, provable or Turing-recognizable if: There is an algorithm such that the set of input numbers for which the algorithm halts is exactly S. Or, equivalently, There is an algorithm that enumerates the members of S. That means that its output is simply a list of all the members of S: s1, s2, s3, ... . If S is infinite, this algorithm will run forever.
Computable setIn computability theory, a set of natural numbers is called computable, recursive, or decidable if there is an algorithm which takes a number as input, terminates after a finite amount of time (possibly depending on the given number) and correctly decides whether the number belongs to the set or not. A set which is not computable is called noncomputable or undecidable. A more general class of sets than the computable ones consists of the computably enumerable (c.e.) sets, also called semidecidable sets.
BlooP and FlooPand () (Bounded loop and Free loop) are simple programming languages designed by Douglas Hofstadter to illustrate a point in his book Gödel, Escher, Bach. BlooP is a non-Turing-complete programming language whose main control flow structure is a bounded loop (i.e. recursion is not permitted). All programs in the language must terminate, and this language can only express primitive recursive functions. FlooP is identical to BlooP except that it supports unbounded loops; it is a Turing-complete language and can express all computable functions.
Register machineIn mathematical logic and theoretical computer science, a register machine is a generic class of abstract machines used in a manner similar to a Turing machine. All the models are Turing equivalent. The register machine gets its name from its use of one or more "registers". In contrast to the tape and head used by a Turing machine, the model uses multiple, uniquely addressed registers, each of which holds a single positive integer.
Chaitin's constantIn the computer science subfield of algorithmic information theory, a Chaitin constant (Chaitin omega number) or halting probability is a real number that, informally speaking, represents the probability that a randomly constructed program will halt. These numbers are formed from a construction due to Gregory Chaitin. Although there are infinitely many halting probabilities, one for each method of encoding programs, it is common to use the letter Ω to refer to them as if there were only one.
Busy beaverIn theoretical computer science, the busy beaver game aims at finding a terminating program of a given size that produces the most output possible. Since an endlessly looping program producing infinite output is easily conceived, such programs are excluded from the game. More precisely, the busy beaver game consists of designing a halting Turing machine with alphabet {0,1} which writes the most 1s on the tape, using only a given set of states.
Universal Turing machineIn computer science, a universal Turing machine (UTM) is a Turing machine capable of computing any computable sequence, as described by Alan Turing in his seminal paper "On Computable Numbers, with an Application to the Entscheidungsproblem". Common sense might say that a universal machine is impossible, but Turing proves that it is possible. He suggested that we may compare a man in the process of computing a real number to a machine which is only capable of a finite number of conditions q 1: q 2 . ....
Counter machineA counter machine is an abstract machine used in a formal logic and theoretical computer science to model computation. It is the most primitive of the four types of register machines. A counter machine comprises a set of one or more unbounded registers, each of which can hold a single non-negative integer, and a list of (usually sequential) arithmetic and control instructions for the machine to follow. The counter machine is typically used in the process of designing parallel algorithms in relation to the mutual exclusion principle.