Skip to main content
Graph
Search
fr
en
Login
Search
All
Categories
Concepts
Courses
Lectures
MOOCs
People
Practice
Publications
Startups
Units
Show all results for
Home
Concept
Scheduling (computing)
Applied sciences
Computer engineering
High-performance computing
Real-time computing
Graph Chatbot
Related lectures (32)
Login to filter by course
Login to filter by course
Reset
Timing and Performance Analysis: Model Checking
Covers timing and performance analysis using model checking and multiple objective scheduling.
Universal Constructions: Consensus and Shared Memory Models
Explores universality, consensus objects, shared memory models, and FIFO Queue implementation.
Project Management: Gantt Chart
Explains project management using Gantt charts for optimal planning, tracking, and communication.
Devices and Disk Management
Explores the interaction between operating systems and devices, covering device drivers, IO basics, hardware structure, buses, disk performance, and RAID levels.
Locking Primitives: Avoiding Race Conditions in Threads
Covers locking primitives necessary to prevent race conditions in multithreaded programming, focusing on mutual exclusion and atomic operations.
Designing Actor Systems
Covers the principles of designing actor systems for reactive programming and explores practical examples like the Link Checker system.
Understanding Simultaneous Multithreading in Modern Processors
Covers simultaneous multithreading, its implementation, and its impact on processor performance.
IO Devices: Interaction and Performance
Covers the interaction between operating systems and IO devices, focusing on hardware fundamentals and performance implications.
Optimizing Software: Locality & Scheduling
Explores software optimizations for cache efficiency, parallel execution, and load balancing.
Data Management Challenges: Hardware and Query Optimization
Explores hardware changes, query optimization, workload distribution, and effective strategies for academia and work-life balance.
Concurrency Primitives and Pitfalls
Explores concurrency primitives, mutual exclusion, and synchronization pitfalls in operating systems, focusing on condition variables and semaphores.
Threads: Concurrency and Parallelism in Computer Systems
Covers the thread abstraction in computer systems, focusing on concurrency, parallelism, and the management of threads using the POSIX API.
Previous
Page 2 of 2
Next