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Lecture
Mastery Learning: Instructional Design
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Related lectures (32)
Piazza as a Service Tool for Asynchronous Learning
Delves into the use of 'Piazza' to enhance learning outcomes through asynchronous feedback in hybrid teaching scenarios.
Digital Learning Strategies
Explores the integration of digital resources in teaching and evaluation methods.
Flipped Classroom: Integration Strategies
Explores CC licenses, digital content integration, and flipped classroom strategies for experts in digital education.
Design Learning Objectives
Explores designing clear learning objectives, chunking content, and managing cognitive load for effective course structuring.
Evaluation of Readiness State
Covers evaluating readiness in digital education, emphasizing comprehensive assessment tailored to specific contexts.
Instructional Design Best Practices
Covers best practices in instructional design for digital education, addressing challenges and solutions for online course design.
Digital Education: OER and Copyright Misconceptions
Explores open educational resources and copyright misconceptions in digital education, covering OER classification, benefits, risks, and assessment.
Constructivism and Collective Intelligence
Delves into constructivism, inquiry-based learning, and cognitive conflict, highlighting the importance of simulations and external support.
Optimal Evaluation Process
Covers essential considerations for implementing an evaluation process and optimizing evaluation processes in digital education.
Flipped Classroom: Implementation and Strategies
Covers the implementation of the Flipped Classroom model in education, discussing benefits, challenges, and strategies for success.
Assessment Process Optimization
Covers essential considerations for implementing an assessment process and optimizing it through breakout room discussions and presentations.
Assessing Readiness for Online Learning
Discusses assessing readiness for online learning, key aspects, and online degrees recognition.
Digital Education Masterclass: Training for Experts
Series provides training for experts in digital education, covering LMS, flipped classrooms, content integration, and online course launch.
ChatGPT in Robotics Education: Impact on Student Learning
Examines the effects of ChatGPT on student performance and learning in robotics courses, revealing insights into its usage and impact on educational outcomes.
How People Learn II: Course Introduction and Overview
Introduces the course 'How People Learn II', focusing on educational concepts and practical applications in project-based learning.
Designing Effective Educational Courses
Explores key elements of the ADDIE model's design phase and emphasizes aligning primary and secondary objectives.
Digital Education Training Workshop
Introduces the Excellence in Africa initiative, focusing on training experts in digital education.
Introduction to LMS: Workshop Session 1
Introduces the basics of Learning Management Systems and practical activities for effective course implementation.
Digital Education: Key Concepts
Covers key concepts of digital education, including differentiating distance learning and e-Learning.
Designing Learning Experiences: CS411 Class Project
Introduces the CS411 Class Project, where students design and test a lesson using learning theories.
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